Since most of my projects that can be found here don’t include much animation work I’m adding this page to compile some of the public work I have.

Avocado traveler

Modeled, rigged, and animated in Blender. Hand-painted in Substance Painter. Made for Jasmin’s food challenge.

Concept by gebelia.

Kaz the adventuress

Modeled, rigged, and animated in Blender. Hand-painted in Substance Painter. This one was made for @Prichu’s challenge: 3D model a non-photo realistic female adventurer of your own design with under 4k tris. The scene is 3,999 tris.

There’s only one animation, you can see it in either video or Sketchfab. I recommend watching in Sketchfab.

Virus

Modeled, rigged, and animated in Blender. The models were originally made for Global Game Jam 2020, later on I decided to work more on their textures and shader to make this animation:

You can see more of this project here. And the GGJ submission here.

Also check out Crimson Grit.
It’s a 2D game I made the art for in 3D (and rendered).