![](http://erikamoya.com/wp-content/uploads/2018/05/Tyr_-1024x318.png)
Tyr: Chains of Valhalla is the first game title with my name on the credits. I started working with Ennui Studio around February 2014. For this project I did models and textures for environment art, as well as models and rigs for some bosses. I think it’s safe to say I did at least 65% of the environment assets seen in the videos.
I remember one of the first big tasks I had was the ice mecha boss. I did the model and a rig, although we ended up using another rig made by the same person that animated him as well, I had much to learn still; the texture was made by the (back then) art director who also became my mentor.
![](http://erikamoya.com/wp-content/uploads/2018/05/74ac1f7623d47adc101ce1e0c2725aa7_original.gif)
![](http://erikamoya.com/wp-content/uploads/2018/05/1e7b96ccff5e3933ee84f73b6d132a95_original.gif)
![](http://erikamoya.com/wp-content/uploads/2018/05/Screenshot_Tyr_Guardian-1024x576.png)
![](http://erikamoya.com/wp-content/uploads/2018/05/Screenshot_Tyr_YMR-1024x576.png)
The two bottom characters were actually made for a game jam but since they fit the universe and they were already made they were incorporated to the game later on. One boss that didn’t make it through was a mecha boar, I modelled and rigged it in Blender, it has pistons and is really cool so I’ll show you (right image).
And another thing I would like to show are the tunnels. They’re modular (I love making modular environments) and they were a bit tough but it was fun!
![](http://erikamoya.com/wp-content/uploads/2018/05/MechaBoar.png)
![](http://erikamoya.com/wp-content/uploads/2019/03/609720_screenshots_20180509153403_1-1024x576.jpg)
![](http://erikamoya.com/wp-content/uploads/2018/05/Capture-1-1024x630.png)
![](http://erikamoya.com/wp-content/uploads/2019/04/776CA04940E659580F9910AA148FB51B8358EC3E-1024x576.jpg)
Game’s awards and recognition
- “3rd Place in VideoJuegosMX organized by ESA.” Mexico, October 1st, 2016
- “Pixelatl VideoShowRoom Official Selection ” Mexico, September, 2017
- “Selected as Kickstarter’s Project We Love ” Mexico, November, 2017
- “1st Place in Mexico’s Fourth National Video Game Competition” Mexico, February, 2019