These are some of my projects, in each page I talk about my process and involvement.




DAUNTLESS [GAME]

  • Particle systems
  • Materials / shaders


WARHAMMER AGE OF SIGMAR: STORM GROUND [GAME]

  • Particle systems
  • Materials / shaders


ALIENS [CHARACTERS]

  • Modelling
  • Texturing
  • Rigging
  • Rendering
  • Lighting


CHEF [CHARACTER]

  • Modelling
  • Texturing
  • Rigging
  • Rendering
  • Lighting


VIRUS [CHARACTERS]

  • Modelling
  • Texturing
  • Rigging
  • Rendering
  • Lighting


Modular Cabin

MODULAR CABIN [ASSET BUNDLE]

  • Concept
  • Modelling
  • Texturing
  • Lighting
  • Rendering


Pickle Rick

PICKLE RICK [CHARACTER]

  • Modelling
  • Texturing
  • Rigging
  • Animating
  • Lighting
  • Rendering


TYR: CHAINS OF VALHALLA [GAME]

  • Modelling
  • Texturing
  • Rigging


3D Printing

3D PRINTING [BRING IT TO REAL LIFE]

  • Modelling
  • Real-life, big scale sculptures


Scripting

SCRIPTING

  • C# Unity
  • Python Blender
  • Python Maya