[row style=”small”] [col span__sm=”12″ divider=”0″ align=”center”] [ux_image id=”590″ width=”43″ link=”http://erikamoya.com/making-of-my-avatar/”] [/col] [/row]

These are some of my projects, in each page I talk about my process and involvement.

To see a quick interactive overview you can also visit my:

[row label=”Arstation Sketchfab” h_align=”center”] [col span=”3″ span__sm=”12″ align=”center”] [ux_image id=”228″] [/col] [col span=”1″ span__sm=”12″] [ux_text line_height=”2.65″ text_align=”center”]

 or

[/ux_text] [/col] [col span=”3″ span__sm=”12″] [ux_image id=”889″] [/col] [/row] [divider align=”center” width=”300px” margin=”2.0em” color=”rgb(255, 255, 255)”] [ux_image_box img=”1066″ link=”warhammer-age-of-sigmar/”]

WARHAMMER AGE OF SIGMAR: STORM GROUND [GAME]

  • Particle systems
  • Materials / shaders
[/ux_image_box] [ux_image_box img=”742″ link=”http://erikamoya.com/aliens/” text_align=”left”]

ALIENS  [CHARACTERS]

  • Modeling
  • Texturing
  • Rigging
  • Rendering
  • Lighting
[/ux_image_box] [ux_image_box img=”805″ link=”http://erikamoya.com/chef/” text_align=”left”]

CHEF  [CHARACTER]

  • Modeling
  • Texturing
  • Rigging
  • Rendering
  • Lighting
[/ux_image_box] [ux_image_box img=”826″ link=”http://erikamoya.com/virus/” text_align=”left”]

VIRUS [CHARACTERS]

  • Modeling
  • Texturing
  • Rigging
  • Rendering
  • Lighting
[/ux_image_box] [ux_image_box img=”30″ link=”http://erikamoya.com/MODULAR-CABIN/” text_align=”left”]

MODULAR CABIN [ASSET BUNDLE]

  • Concept
  • Modeling
  • Texturing
  • Lighting
  • Rendering
[/ux_image_box] [ux_image_box img=”31″ link=”http://erikamoya.com/PICKLE-RICK/” text_align=”left”]

PICKLE RICK [CHARACTER]

  • Modeling
  • Texturing
  • Rigging
  • Animating
  • Lighting
  • Rendering
[/ux_image_box] [ux_image_box img=”266″ link=”http://erikamoya.com/tyr-chains-of-valhalla/” text_align=”left”]

TYR: CHAINS OF VALHALLA [GAME]

  • Modeling
  • Texturing
  • Rigging
[/ux_image_box] [ux_image_box img=”27″ link=”http://erikamoya.com/3D-PRINTING/” text_align=”left”]

3D PRINTING [BRING IT TO REAL LIFE]

  • Modeling
  • Real-life, big scale sculptures
[/ux_image_box] [ux_image_box img=”32″ link=”http://erikamoya.com/SCRIPTS/” text_align=”left”]

SCRIPTING

  • C# Unity
  • Python Blender
  • Python Maya
[/ux_image_box] [divider align=”center” width=”300px” margin=”1.5em” color=”rgb(255, 255, 255)”] [section label=”End” padding=”60px”] [row style=”large” v_align=”middle” h_align=”center”] [col span=”7″ span__sm=”12″ align=”center”] [row_inner label=”Social media” style=”small” v_align=”middle” h_align=”center”] [col_inner span=”6″ span__sm=”6″ align=”center”] [ux_image id=”223″ width=”30″ image_hover=”glow” animate=”bounceInUp” link=”https://sketchfab.com/opponent019/” target=”_blank”] [/col_inner] [col_inner span=”6″ span__sm=”6″ align=”center”] [ux_image id=”905″ width=”30″ image_hover=”glow” animate=”bounceInUp” link=”https://www.artstation.com/opponent019″ target=”_blank”] [/col_inner] [col_inner span=”6″ span__sm=”6″ align=”center”] [ux_image id=”224″ width=”30″ image_hover=”glow” animate=”bounceInUp” link=”https://twitter.com/opponent019″ target=”_blank”] [/col_inner] [col_inner span=”6″ span__sm=”6″ align=”center”] [ux_image id=”222″ width=”30″ image_hover=”glow” animate=”bounceInUp” link=”https://www.linkedin.com/in/erika-moya-t/” target=”_blank”] [/col_inner] [/row_inner] [divider align=”center” height=”0px”] [divider align=”center” height=”0px”] [row_inner label=”Buttons” v_align=”middle” h_align=”center” padding=”25px 0px 0px 0px”] [col_inner span=”4″ span__sm=”12″] [button text=”About me” color=”white” style=”outline” radius=”10″ expand=”0″ icon=”icon-user-o” link=”http://erikamoya.com/about/”] [/col_inner] [col_inner span=”3″ span__sm=”12″] [button text=”Blog” color=”white” style=”outline” radius=”10″ expand=”0″ icon=”icon-heart-o” link=”http://erikamoya.com/posts/”] [/col_inner] [col_inner span=”5″ span__sm=”12″] [button text=”Contact me” color=”white” style=”outline” radius=”10″ expand=”0″ icon=”icon-envelop” link=”mailto: ErikaMoyaT@gmail.com” target=”_blank”] [/col_inner] [/row_inner] [/col] [col span=”3″ span__sm=”12″ padding=”0px 0px 0px 0px” align=”center”] [ux_image id=”571″ width=”75″ link=”http://erikamoya.com/aliens/”] [/col] [/row] [/section]

I have three personal projects that I have been working on-and-off for a little while, most of the things I have to show for them are programming focused though. Since I do art for my job already I look forward to the programming on my own projects, to change it up.

Typoing is the one that I’m currently focusing on. Typing educational game that lets you do the typing of whatever text you want so it can be used for improving your typing speed or memorizing texts for example. The main functionality is done and I’m missing the art now, you can play it here: https://opponent019.itch.io/typoing

Then there’s Erlyn. A game inspired in Stardew Valley where you can mine, cook, fish, and combat. You can see more about that one here. For this one I did all the modelling, textures, shaders, and a couple of particle systems for as well as the programming. Currently on hold while I finish Typoing.

Then there’s an idle game that has construction/building features, I shared some gifs here and there in my Twitter some time ago, this is one of them. The art is from Kenney’s packs, I just optimized it, so for this one I’m also mostly just doing programming so far. This is the one with less progress of the three and on hold.