[title style=”bold-center” text=”Dragon knight” size=”120″]

[vc_single_image image=”79″ img_size=”full” alignment=”center” onclick=”link_image”][vc_raw_html]JTNDZGl2JTIwY2xhc3MlM0QlMjJza2V0Y2hmYWItZW1iZWQtd3JhcHBlciUyMiUzRSUzQ2lmcmFtZSUyMHdpZHRoJTNEJTIyMTAwJTI1JTIyJTIwaGVpZ2h0JTNEJTIyNDgwJTIyJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZza2V0Y2hmYWIuY29tJTJGbW9kZWxzJTJGZjlhYjc1Nzc1M2Q0NGE3MTgyOGU2YzA5OTk5YzY5ZWYlMkZlbWJlZCUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93dnIlMjBhbGxvd2Z1bGxzY3JlZW4lMjBtb3phbGxvd2Z1bGxzY3JlZW4lM0QlMjJ0cnVlJTIyJTIwd2Via2l0YWxsb3dmdWxsc2NyZWVuJTNEJTIydHJ1ZSUyMiUyMG9ubW91c2V3aGVlbCUzRCUyMiUyMiUzRSUzQyUyRmlmcmFtZSUzRSUwQSUzQyUyRmRpdiUzRQ==[/vc_raw_html][vc_column_text]Here I’m going to go through my process creating Dragon Warrior.

First I found this concept from Tooth Wu (Artstation page) and that he was okay with other artists making it in 3D so I decided to do it myself -I didn’t stick 100% to the original design as you can see though-.[/vc_column_text][vc_single_image image=”80″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]First I looked for references for the kid, used this for the body:[/vc_column_text][vc_single_image image=”71″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]I also modeled the face with that reference but that made him look too white and wasn’t compatible with the design so I used the concept itself to fix it. Unfortunately I didn’t save a screenshot of how he looked before the fix.[/vc_column_text][vc_single_image image=”72″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]After finishing modeling him I started with the dragon[/vc_column_text][vc_single_image image=”73″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]And then I went on Substance Painter to texture the kid. I enjoyed this part more than I usually do and I’m really happy with how the kid came up.[/vc_column_text][vc_single_image image=”72″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]Sculpted in some details for the dragon with Blender, textured in Painter as well. In this part I was having lots of issues with Painter crashing because my laptop kept running out of memory and having to do some stuff over and over again, but I believe that helped to make it better so I wasn’t that mad about it.[/vc_column_text][vc_single_image image=”74″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]I did some crappy test renders[/vc_column_text][vc_single_image image=”75″ img_size=”full” alignment=”center” onclick=”link_image”][vc_column_text]After I rigged them and posed them I imported in Marmoset Toolbag and got some pretty renders. Here’s my Artstation post.[/vc_column_text][vc_single_image image=”76″ img_size=”full” alignment=”center” onclick=”link_image”][vc_single_image image=”77″ img_size=”full” alignment=”center” onclick=”link_image”]