These are some of my projects, in each page I talk about my process and involvement.
DAUNTLESS [GAME]
- Particle systems
- Materials / shaders
WARHAMMER AGE OF SIGMAR: STORM GROUND [GAME]
- Particle systems
- Materials / shaders
ALIENS [CHARACTERS]
- Modelling
- Texturing
- Rigging
- Rendering
- Lighting
CHEF [CHARACTER]
- Modelling
- Texturing
- Rigging
- Rendering
- Lighting
VIRUS [CHARACTERS]
- Modelling
- Texturing
- Rigging
- Rendering
- Lighting
MODULAR CABIN [ASSET BUNDLE]
- Concept
- Modelling
- Texturing
- Lighting
- Rendering
PICKLE RICK [CHARACTER]
- Modelling
- Texturing
- Rigging
- Animating
- Lighting
- Rendering
TYR: CHAINS OF VALHALLA [GAME]
- Modelling
- Texturing
- Rigging
3D PRINTING [BRING IT TO REAL LIFE]
- Modelling
- Real-life, big scale sculptures
SCRIPTING
- C# Unity
- Python Blender
- Python Maya